GDD 310 - Game Lab III: Team
 
(3 cr.) Game Labs III and IV form a two-course sequence that builds upon the experience of game design and prototyping gained in Game Labs I and II. Students work in teams to define and develop game concepts, research content, determine a development platform, use storyboarding to develop game mechanics and game play, build the game assets in preparation for completing working game prototypes in the following semester in Game Lab IV. Individual team members are assigned specific roles based their skills, and appropriate to their chosen track on game design or game art. For majors or minors in Game Design and Development. Prerequisite: GDD 211 or permission of the GDD program director. Prerequisite: GDD 211; Every Year, Fall
 
Sessions

Fall 2014