GDD 411 - Game Lab VI: Team Projects
 
(3 cr.) In this course, teams complete working versions of games begun in Game Lab V. Students manage the life cycle of the game development process for a specific platform including troubleshooting, play-testing and final revisions. Teams prepare a report that summarizes plans for distribution, software standards, software testing and quality assurance. At the end of the semester, teams present a working prototype and provide documentation of their design and development process. Prerequisite: For game design and development majors; requires senior status or permission of GDD program director. Every Year, Spring
 
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