GDD 411 - Game Lab VI: Team Projects
(3 cr.) In this course, teams complete working versions of games begun in Game Lab V. Students manage the life cycle of the game development process for a specific platform including troubleshooting, play-testing,usability testing and final revisions. Teams prepare a report that summarizes plans for distribution, software standards, software testing and quality assurance. At the end of the semester, teams present a working prototype and provide documentation of their design and development process. Prerequisite: For game design and development majors; requires senior status or permission of GDD program director. Prerequisite: GDD 410; Every Year, Spring

This course is currently not being offered. Please try again next session.