GDD 301 - Game Design II
 
(3 cr.) This course is a continuation of GDD 201. Through the analysis of select games, students continue the critical assessment of game concepts, objectives, narrative structures and storylines, character development, game mechanics, playability and the potential of meaningful or serious play for teaching and learning. Students apply the results of these critical assessments to a game design proposal. Prerequisite: GDD 201; Every Year, Fall
 
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