|(3 cr.) Game Labs III and IV form a two-course sequence
that builds upon the experience of game design and
prototyping gained in Game Labs I and II. Students
work in teams to define and develop game concepts,
research content, determine a development
platform, use storyboarding to develop game
mechanics and game play, build the game assets in
preparation for completing working game prototypes
in the following semester in Game Lab IV.
Individual team members are assigned specific
roles based their skills, and appropriate to their
chosen track on game design or game art. For
majors or minors in Game Design and Development.
Prerequisite: GDD 211 or permission of the GDD
Prerequisite: GDD 211; Every Year, Fall|