|(3 cr.) Game Labs III and IV form a two-course sequence
that builds upon the experience of game design
and prototyping gained in Game Labs I and II.
Students work in teams to define and develop game
concepts, research content, determine a
development platform, use storyboarding to
develop game mechanics and game play and build
the game assets. Individual team members are
assigned specific roles based their skills, and
appropriate to their chosen track on game design
or game art. Prerequisite may be waived with
permission of the program director.
Prerequisite: GDD 211; Every Year, Fall|