|(3 cr.) In Game Lab IV, teams complete working prototypes
of the designs they started in Game Lab III.
Students begin to manage the life cycle of the
game development process for a specific platform
including troubleshooting, play-testing, and
revisions. At the end of the semester, teams
present the working game prototypes and provide
documentation of their design and development
process. Prerequisite: GDD 211 or GDD 310 or
permission of the GDD program director.
Prerequisite: GDD 211 or GDD 310; Every Year, Spring|